Give your drug scripts a real crafting station instead of a flat menu. Players pull a digital scale from their inventory, aim with the camera to place it exactly where they want — on the ground, a table, a shelf, even the roof of a car — rotate and adjust height on the fly, then confirm. Once placed, the scale is shared: any nearby player can interact with it through ox_target to clean/package whatever you've configured (weed, coke, meth, anything), or pack it back into their own inventory to move it elsewhere. Recipes are fully configurable — required items with quantities, non-consumed tools (lighter, scissors...), custom animation, menu image, processing time and output — all server-validated so nothing can be exploited client-side. Placed scales auto-attach to vehicles so they don't float in place if the car moves, and sync live for players who join after one's been set down. FR/EN languages included. Built for ESX Legacy with ox_lib, ox_target and ox_inventory.
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